3D Capture with Kinect and a html5 viewer

The 3D internet allows us to create, store, transmit and access 3D content. This demo shows those aspects in operation.
In this demonstration we show how the MS Kinect can be used to capture 3d Objects. We then store the information on a web server and download the final model to a webpage, running html5/webgl.
Eventually, consumers will get better scanning sensors and these will (eventually) find their way onto consumer devices.
8th of October 2013